I have been trying to get this tile pallet to work. And I been having an issue and I just don’t know what to do or how to fix it. I made my tiles in Photoshop. Its all set on a grid 200 X 200. It all looks like it lines up properly here.
However by the time I start laying it all out in Unity, something strange happens. Things don’t line up and some tiles even overlap over. I can’t seem to find anything that will adjust it correctly.
I go to the Sprite Editor, and things look like they check out. So I have no idea what the problem is. So if anyone has an idea what is going on and how to fix this, please let me know.


