I’m pretty new to unity and I have a movement script that allows the player to move, but it doesn’t rotate the player left and right when you turn. It only turns the camera. I need a way to move both so that the player moves with the camera
This is super-super-super basic stuff and involves a lot more than just a script.
Definitely start with some basic movement tutorials off Youtube or from Unity.
Judging from your other posts, you may benefit from just ripping through a bunch of solid starter tutorials as it will save you a LOT of foundering around guessing.
Imphenzia / imphenzia - super-basic Unity tutorial:
Jason Weimann:
Brackeys super-basic Unity Tutorial series:
Sebastian Lague Intro to Game Development with Unity and C#:
How to do tutorials properly:
Tutorials are a GREAT idea. Tutorials should be used this way:
Step 1. Follow the tutorial and do every single step of the tutorial 100% precisely the way it is shown. Even the slightest deviation (even a single character!) generally ends in disaster. That’s how software engineering works. Every single letter must be spelled, capitalized, punctuated and spaced (or not spaced) properly. Fortunately this is the easiest part to get right. Be a robot. Don’t make any mistakes. BE PERFECT IN EVERYTHING YOU DO HERE.
If you get any errors, learn how to read the error code and fix it. Google is your friend here. Do NOT continue until you fix the error. The error will probably be somewhere near the parenthesis numbers (line and character position) in the file. It is almost CERTAINLY your typo causing the error, so look again and fix it.
Step 2. Go back and work through every part of the tutorial again, and this time explain it to your doggie. See how I am doing that in my avatar picture? If you have no dog, explain it to your house plant. If you are unable to explain any part of it, STOP. DO NOT PROCEED. Now go learn how that part works. Read the documentation on the functions involved. Go back to the tutorial and try to figure out WHY they did that. This is the part that takes a LOT of time when you are new. It might take days or weeks to work through a single 5-minute tutorial. Stick with it. You will learn.
Step 2 is the part everybody seems to miss. Without Step 2 you are simply a code-typing monkey and outside of the specific tutorial you did, you will be completely lost.
Of course, all this presupposes no errors in the tutorial. For certain tutorial makers (like Unity, Brackeys, Imphenzia, Sebastian Lague) this is usually the case. For some other less-well-known content creators, this is less true. Read the comments on the video: did anyone have issues like you did? If there’s an error, you will NEVER be the first guy to find it.
Beyond that, Step 3, 4, 5 and 6 become easy because you already understand!
do you have any 3d movement tutorials?
Nope, but these guys do:

I recall a simple movement script being available either as a part of some Unity tutorial or as a free official Unity Asset. You might want to take a look at it to get a more “interactive” example.
Found it: https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-for-unity-2018-4-32351
Third Person Character Controller from that pack might be what you’re looking for.
Beware that this package won’t work whatsoever in current Unity because tons of old GUIText and GUITexture and dog only knows what else has been removed. Besides the Standard Assets have never been a very useful example, as they are over-wrought and extremely fragile to setup and use.
Any one of the first 25 modern tutorials you find on Youtube will do you FAR better than the Standard Assets.
Fair point, just wanted to give my input :).
Here’s a more relevant one: https://assetstore.unity.com/packages/essentials/starter-assets-third-person-character-controller-196526