New Input System Magnitude Multiplier for Joystick Look

Hi folks,

I’ve just upgraded the Starter Assets to 1.1.1.

I’ve been using the UI_Canvas_StarterAssetsInputs_Joysticks to control the armature. When I tested on a Samsung Phone, Look button made action camera move too quick so I made the Magnitude Multiplier value 2. It looked alright but when I tested the game on Xiaomi phone camera was moving too slow. Then I made the value 20. It looked fine on Xiaomi but on Samsung it was too slow, that you can go and grab a cup of coffee.

Is it normal getting this much difference on sensitivity on different devices based on the Magnitude Multiplier?

Thanks?
Uygar

Hello!
I recommend checking out the Starter Assets forum thread, there has been some discussion on similar topics around sensitivity that might help you.
If that doesn’t answer your question, maybe you can try to repost your question in there and the Starter Assets team will be able to answer: Say hello to the new Starter Asset packages