Hi folks,
I’ve just upgraded the Starter Assets to 1.1.1.
I’ve been using the UI_Canvas_StarterAssetsInputs_Joysticks to control the armature. When I tested on a Samsung Phone, Look button made action camera move too quick so I made the Magnitude Multiplier value 2. It looked alright but when I tested the game on Xiaomi phone camera was moving too slow. Then I made the value 20. It looked fine on Xiaomi but on Samsung it was too slow, that you can go and grab a cup of coffee.
Is it normal getting this much difference on sensitivity on different devices based on the Magnitude Multiplier?
Thanks?
Uygar