No SRP in use... No SRP in use... No SR*dies*

I have been struggling with a seemingly unique problem across multiple versions of Unity for months. Basically, post processing does not work because when I click Add Override in a volume, it just tells me “No SRP in use” instead of that Post-Processing popup menu I’m supposed to get. The maddening thing is, after churning through menus and configs I have had it actually work twice, but stop working next time loading the project. I have no idea what magic started it working or why it always doesn’t… any insight could save my sanity.

  • Created new project using core template 2D (URP).
  • Enabled Post-processing checkbox in main camera.
  • Added Volume component to main camera (Note I get the same results using a Volume on an empty Game Object)
  • Clicked button to created new Volume Profile
  • Clicked “Add Override”
    = No SRP in use

:frowning:

Which unity versions are ‘multiple’?
In Graphics and Quality settings are (2D) URP assets filled in?

I also encountered “No srp in use”. After I selected the default layout in the layout drop-down box in the upper right corner of Unity, it returned to normal. It was strange.

I had the same problem, and this was what I missed:

Thanks!

may be that help: