I have been struggling with a seemingly unique problem across multiple versions of Unity for months. Basically, post processing does not work because when I click Add Override in a volume, it just tells me “No SRP in use” instead of that Post-Processing popup menu I’m supposed to get. The maddening thing is, after churning through menus and configs I have had it actually work twice, but stop working next time loading the project. I have no idea what magic started it working or why it always doesn’t… any insight could save my sanity.
- Created new project using core template 2D (URP).
- Enabled Post-processing checkbox in main camera.
- Added Volume component to main camera (Note I get the same results using a Volume on an empty Game Object)
- Clicked button to created new Volume Profile
- Clicked “Add Override”
= No SRP in use
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