Purpose: Create a noise map piece by piece from small pieces of noise.
This is similar to the generation of minecraft of the world by chunks, I want to implement something similar
I have: source code of noise,
I can change all parts of the code
Purpose: Create a noise map piece by piece from small pieces of noise.
This is similar to the generation of minecraft of the world by chunks, I want to implement something similar
I have: source code of noise,
I can change all parts of the code
Well, definitely start with Youtube tutorials for that!
There’s probably about fifty-seven TRILLION different minecraft tutorials on Youtube, including entire videos discussing only the world generation.
If you work through five of the top-rated tutorials and still don’t get it, nothing anyone can type here in text will be useful to you.
Sebastian Lague has a great tutorial series on procedural generation, including noise, chunking, mesh generation and even multithreading. I think that should answer all of your questions. If anything remains unclear, we can help of course.
thank you to me, to be honest, I have never come across such a thing, how many I will probably start to sort out