Objects disappear from some camera angles in game mode (935762)

While playing my game, the camera does not show objects in some areas. How can I solve this problem? I did various searches but couldn’t find anything about this. Thanks in advance

First thing that comes to mind: make sure the object’s bounding boxes are correct. Otherwise these objects will get incorrectly culled.

This is specially important if you’re using custom vertex shaders to modify mesh vertices, as any modifications done in the vertex shader will ignore bounding boxes.