I am trying to get some haptic feedback by calling the Send Haptic Impulse on an object which has an XR controller (all action-based). It doesn’t work, and I don’t know how to debug it as I’m working on a Mac so oculus link/play doesn’t work, I just have to compile it and test it, so I don’t get the console error log…
My very simple code is (I added a few node libraries to get the Send Haptic Impulse added to UVS):

and I am sure the action is triggered (the previous one happens and works fine).
The object referenced has an action based XR controller:
Am I missing something obvious there? I also tried with a device based XR controller and the XR controller Send Haptic Impulse function without success either. I am using Unity 2021.1.11f1 and an Oculus Quest 2…
