Odd colour tint on scene after adding menu.,Error: Colour Tint added to scene

Hi all,

So I added a menu to my game, and any time I progress to the next scene (the game) it gives a weird brown tint to the scene/camera.

If I load the game scene up by itself, it looks fine. It’s only when I use the play button to progress.

This happens with and without a background image on the menu.

I’m assuming it’s something I need to disable as I move to the next scene, but I can’t figure out what it is.

This is the hue:


This is the correct colour:

The only code I added is for the play button and quit button:

public class MainMenu : MonoBehaviour {

	public void PlayGame()
    {
        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
    }

    public void QuitGame()
    {
        Debug.Log("Quit.");
        Application.Quit();
    }
}

Any ideas?

Thanks,
Paul

Try This : https://answers.unity.com/questions/918371/models-get-much-darker-when-switching-levels-but-a.html