I would like to set Unity3D to draw in an overlay mode where it draws over other non-unity windows. This is for using unity output behind other text / images created by another application.
I am sorry I do not know the proper vocabulary. But this is like setting VLC Media Player and/or Media Player Classic to render in an overlay draw mode (which disables screen capture) but allows setting the background color of another app to 0x00F / 0x001 respectively so that the rendering from VLC or MPC will draw over the 0x00F/0x001 mask while leaving the other text alone, thus blending video with anything else very quickly.