I have a simple circle in my scene imported as Sprite that was made in Photoshop. What I’m trying to do is to make the circle open at certain positions on the circumference which are randomly calculated(second Picture).
My initial idea was to take another sprite, make its color same as the background and place it over the circle. However, I cannot use this approach when I’m working with gradient and more complex backgrounds. Is there a way I could use a transparent object to cover part of an opaque object or any other approach so I would get the intended result?