Parenting in blender...texture problem

Hello guys, hey a really quick question, today I created a skeleton with a sword parented to his hand, when I imported into unity and applied the skeleton texture, the sword was affected too, any ideas on how to put the sword its own texture without affectin the skeleton ??

1 Answer

1

You would need to use a separate material for the sword and the skeleton.

Documentation on materials: http://unity3d.com/support/documentation/Manual/Materials.html

Thanks that was simple xd

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