Hello, I wanted to know if any of the recent URP versions support point light shadows, I’m currently working on a big project on Unity 2019.4.15f1 and the URP versions available do not support point light shadows. Do I need to upgrade to Unity 2020.1/2 or is the feature not yet available at all?
I’ve just started a new project, my first in URP (I’ve normally been using Standard or HDRP), and as of 2020.2 the point lights only support baked shadows, as far as I am aware. (If I am wrong here, someone please correct me.)
There are no point light shadows in any version of Unity. See this URP portal board for planned and in-production features https://portal.productboard.com/unity/1-unity-graphics/tabs/3-universal-render-pipeline
According to @buFFalo94 over in the most popular Point Light Shadows [forum thread]( URP Point Light Shadows page-2#post-6599890):
(I haven’t tried it myself.) But cloning the graphics repository and setting it up as a package is a bit of a pain. Since the Point Light Shadows pull request was merged just a short while ago, it’s probably going to be available in 2021.1 at some stage, but I don’t believe there’s any available supported preview package that can be easily accessed through the package manager at the moment.
Interesting, so upgrading the project to 2020 and setting up the graphics repository as a package is probably the only way right now. I tried from 2019.4 but there’s a lot of errors.