Possible security risk?

Hi,
I’ve asked this in the networking but got no answer :frowning:
I hope somebody here can help me.

I’m building a user registration into my game and get to the point where I need to know that SSL is working properly in Unity.
I’m not really into security and SSL so I have a few basic questions:

-Is SSL working perfectly in Unity with WWW or UnityWebRequest classes if I use https in the link? (both Android and IOS platforms)

-If the two classes above not working properly with https (SSL), is there any other secure way for the communication between the app and the backend server? (both Android and IOS platforms)

Thanks for any help :slight_smile:

Is there anyone who can give a definite answer for this basic question?
It’s a bit worrisome that no one answering my posts and can not find a proper answer for that.

I think working with reliable SSL is essential for any server client communication.

Thanks.

The best way will be to try it yourself, though it seems like the manual says it is supported Unity - Manual: UnityWebRequest