posted in google play, compatibility 13,000 devices only

I have a 2d game on unity, I sent it to test on google play and it’s compatible with 13000 devices only. I’m just using some plugins from the play store. API level 31.
Is there something to remove that will increase compatibility?
My Editor image

The simplest way to increase device compatibility is to lower the Minimum API level to the lowest Android version possible. That being said, devices on versions of Android under 5.1 are probably only a very small number of actual in-use devices.

13.000 devices means actually 13.000 different Android phone types. So pretty much 98% of all Android phones world wide.
13.000 does NOT mean actual users

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Ok thanks.
I’m having another problem now: when I start the game the authentication error “uisignrequired” appears and the “play games services” does not start.