Windows 11 x64 Version 22H2 (OS Build 22621.1194)
macOS Monterey Version 12.6.3
XCode 14.2 (14C18)
Unity 2021.3.19f1
Unity Hub 3.4.1
Recorder v3.0.3
Post Processing v3.2.2
Universal RP Version 12.1.7 - October 27, 2022
ARCore XR Plugin Version 4.2.7 - November 07, 2022
AR Foundation Version 4.2.7 - November 07, 2022
ARKit XR Plugin Version 4.2.7 - November 07, 2022
XR Plugin Management Version 4.2.1 - January 05, 2022
I am using same version of Unity for Windows 11 and macOS Monterey as well as related plugins.
I am able to compile an AR project for the iOS deploy under Windows Unity Editor, then loaded and deploy via XCode to iPhone 13.
but the same project loaded under macOS Unity Editor compile errors received as shown below:
Even I have created a blank URP project, still unable to compile like below.

Please advise.

