Problem with Dynamic Bones Colliders

Hello,
So I’ve been setting up Dynamic Bones and Colliders for a model, just how I’m supposed to do it, but for some reason the colliders don’t really work as intended and I don’t know what’s going on. When playing the scene and moving around the model to test them, the skirt with the Dynamic Bones and Colliders still clips through the body.
And by now I literally tried anything, even reinstalling Unity completely because I thought that something might could’ve been broken.

Anyone has an idea on what could cause that issue? It’s really frustrating.

I guess you’ve already solved your issue by now :smile:, but in case someone is having the same issue and lands on this page, this great tutorial by Tupper shows how to set up Dynamic Bones correctly:

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