With Unity 6.5, we’ve added a bunch of new features and improvements to Project Auditor. We wanted to let you know what they are!
- Code Analysis has improved: you can now select from a wider range of options, and we properly filter out more of our own code.
- Obsolete API detection: See a list of obsolete API usage, including the ability to see which API will become obsolete in future versions, when you choose to upgrade beyond Unity 6.5 (this is also available right now in the package version, to help you upgrade from older versions)
- The common analysis preferences are now displayed on the Start screen, so you don’t have to go into the Preferences window to see what options you have enabled
- New GameObject analyzers: analyze all your GameObjects in Scenes and Prefabs, to find issues. We don’t have lots of rules in this area yet, but we keep adding more!
- Asynchronous analysis: Project Auditor doesn’t block the Editor while it analyzes. Analysis now happens in the background
Enjoy!