Since diffuse receives light, it comes out as a gray color even when set to white (because of the ambient color, which if changed to white makes the scene far too bright), which isn’t what I want. One way could be to have something not receive light, but still receive shadows, but I can’t find anything like that. Think of it as looking vertex lit (or being vertex lit) and still receive realtime shadows. Is this possible, and where can I find this type of shader?
1 Answer
1You might want to change ambient light to white. Go to “Edit” → “Render Settings”
That has the same effect of just turning the light intensity up. It blows the color out and is way too bright. Often times making the shadow disappear all together.
– DoctorWhyhave you tried strumpy shader editor? its a easy drag and drop interface for making shaders. you can try and play around with that. Its available for free on the assets store. I dont know if you can single out and just have real time shadows but it may be worth a try
– CptBonex