However single markers are a different story. While the software (Motive) clearly keeps track of them, no streaming solution is integrated. I assume that with the SDK you could be able to write something like that on your own.
I have already used rigid bodies with 3 reflective balls (3 markers) for each finger and i get die data of them from Motive to Unity without problem, but like i described my problem, they are flipping with 3 reflective balls in 3d scene, i cant find any solution about that problem…
Another developer sent me the same link of vprnwrapper too, but it is really defficult for me to test it, because i was following the step to install in code, but nothing happend…
please i need your help from any one who knows what should i do next!