Realtime GI indirect light weird artifacts

After several days of struggle to know how to handle these artifacts, I can not find a solution to fix it!
As you can see in the attached files the indirect light doesn’t work properly .

3575353--288671--d.PNG 3575353--288672--d2.PNG3575353--288673--sd.PNG

3575353--288676--sd2.PNG

video links :

Did you try to disable bloom in postprocess ?

Hey! Yep ,I already tried :frowning: