Hi, I write this post, because I have an issue with the reflection probe using HDRP, and I don’t know if it’s a bug.
I have an scene with this initials Reflection Probes (RP).
The central structure has connected just to one reflection probe.
However, the pillars (black arrow), are independent mesh. The reason because I did this, was because I wanted to improve the reflection in this elements, I realized that use only one RP don’t provide me the result or the visual that I want.
So I decided to create a RP to each pillar that enclose it.
And connect each RP to the Anchor override of each pillar.
At the beggining, everything look fines, each pillar has now its own reflection, but I have a couple of issue when I activate more than two RP in the pillars.
When I activated the fourth:
As you can see others elements in the scene start to change its reflection, but why?. When I check the inspector the reflection probe of the pillars are not in the list of the others elements, so why these elements are altering its original reflections when I activated these RP.
I hope made me understand.
Regards







