Hello everyone ! We are proud to present you our first Package on the Asset Store, the Stylized Nature Bundle.
Here’s some screenshots and a video showing the kind of scenes you can create with this asset.
Features
‣ LOD’s and collision meshes for all assets that need it
‣ Custom shaders for trees and rocks to enable color variation
‣ Translucency and wind shaders
‣ A prefab library ready for your needs
‣ Atlasing for optimising performances
‣ Amplify Shader compatibility
An update is coming soon. Thanks to customer feedback, we’ve made some changes.
The main focus of the upate is flowers and Indirect Instancing compatibility ! You’ll now be able to draw field of flowers with color control.
They all look beautiful!!! I will purchase this on my next project. I look through ur portfolio and there r lots of good stuffs u making. I look forward for more in Unity store.
We’ve been a bit busy but we’re thinking about the next packages ! Buildings are a big piece of work but it’s definitely on our list of possibilities !
Very Very beautiful work!! Stylized is my graphic style so always searching for assets looking like "sea of thieves "style!!
Is it all compatible with Vegetation studio pro?
There are a lot of trees style and the price is great! thank you for that!
My project is happening in a desert but now i’m thinking of extending the biomes!!
Sorry if it sounds like a personal request but i think it could be useful for a lot of people too:
Any chance to get some palms ? like sea of thieves: i mean even much simpler but the leaves are great and they look like your style…
Hi @eaque_1 ! Thx a lot for your comments, we’re super glad you like the artstyle.
The package is compatible with Vegetation studio Pro indeed. We’ve made an update to ensure the compatibility. Although if any issue occur, you can write us to our e-mail support.
We definitively thought about palm trees. However, it’s more likely to happen in a whole new package of tropical vegetation and not this one. We have several ideas in mind and we’re already working on new packages in this artstyle. Unfortunately, we can’t tell you when it could be out. Keep an eye on new releases !
Yes, we do plan on adding LWRP support. Right now, we’re using Amplify Shader Editor with custom lighting to create the shaders, and I’m not sure these nodes have been converted to SRP yet.
However we’re thinking about quickly adding a simplified shader compatible with SRP. We’ll update the description of the package as soon as it’s compatible =)
Hello! Amazing asset you got here, bought it as soon as I saw it! Any news on LWRP support though? Seems Amplify Shader Editor supports SRP version 5.13.0 for Unity 2019.1 now!
One thing I’ve noticed with the SRP shaders is that the Grass shader has back face culling, which makes it look like there’s much less grass in the scene. An easy fix for this is to edit the grass SRP shader file. Underneath the SubShader, change the line that says Cull Back to Cull Off
I bought your pack some time ago but didn’t have a chance to use it so far (weird I know )
I was happy to see in the description that the pack has HDRP compatibility, also that it was updated recently for 2019.3. Sadly it was an update for URP only apparently
When applying the HDRP shaders to the material it doesn’t work