This is a Unity FREE and Unity Pro solution for third person shooter games.The aiming is done by IK controllers and you can customize it the way you want. The customization also can be done by Weapon.
I’m updating the pack this weekend so it will bring the new GUI, Grenade, Melee hit(to kill the zombie) and some small modifications. So hurry up, cause after the update the price will rise.
Bought it already on release day That’s why I’m so anxious to integrate the new changes.
Do you have a bit of info on how to integrate a radar. I saw the Radar Camera and TRadar on the TPS_PlayerCamera script but can’t figure out how to use it.
The new thread is ALLLIIIIVE! Awesome. Great to see some more enthusiasm for this pack, it’s pretty amazing already, and I’m sure it’ll only get better with time. Can’t wait for those updates! Love the look of the grenade trajectory. Full cover system/fire from cover would make this THE tps system on the asset store. Nothing else would even compare.
Oh thanks very much that answers one of those questions, I must say I’m quite interested in this package, though i’d like to know whats planned to be added or if this is everything done.
Hi there,
It would be possible, but the player has no blocking weapon, and I think adding a shield to this template it’s kinda strange haha… But I see no much of a problem adding block system. You could try it, the scripts are not that hard change.
thanks for the interest. Right now the pack has enough features to create a TPS game that’s for sure, but is also true that I want to update more and more, I just need to be sure that people likes it. The more purchases I have more inspired i’ll be to create more features. For example: It has no Grenade trajectory or Melee attack (to kill the zombie) in the last week, but since people started to buy the pack I started to add more features like those. And of course I can listen to you guys about the ideas you have. Anyways this is not the end, just the beginning!
Just want to stop by, and say that this looks really great. Almost considering purchasing just to help the development of this project. Right now I’m pretty busy working on finishing my pack of creatures. This pack is inspiring me and makes me want to create some side personal stuff. Have to say that a potential road map of what you’d like to add would be pretty great. Maybe a basic intro scene, a character selection scene and some basic quest system or generic requirement to finish a mission / level. Kill all the enemies or part of it / retrieve this or multiple objects / kill the boss / defend this / escort this to point B… combination of all etc…
Anyways, awesome work so far. And yeah, shooting while under cover and you pretty nailed the basics of a tps that plus basic climbing.
wow many thanks @PROTOFACTOR_Inc you can be sure I’ll consider everything you said. I’ve received so many Ideas I wish I have more time to add all of them to the pack. I really appreciate your support thank you.
This is what I’ve thought so far:
Climb Walls
Push Objects (like in resident evil to clear the path)
Shoot from cover.
Radar Map Camera
Your ideas of creating a basic level demo is really great, I’ll consider it too. I’ve added a simple script to preview Sponsors images like professional games intro.
Anyways I got exited with all ideas people are giving to me…