Hey guys, I’ve decided to remake one of my favorite games off all time, CoD Zombies, using Unity 3D and decided to create it with tutorials and provide all the free assets along with it for everyone to use. It will probably be a long series but if anyone is interested I will be posting the videos and providing links to the assets I use in the tutorials, so if you don’t care about the tutorials, you can just grab the assets anyway!
the first video was posted and will probably post 2 or 3 15-minute long videos a week until it is finished.
That mesh seriously has way too many polys to designate its shape and volume. Only the corners need the rounding. Making a game is not just in the coding.
Obviously, it’s not game ready just yet, just showing the assets that we are excited to be working with. Poly count will probably be closer to 150-200 when we upload it.
If he bakes those lights they will be saved as textures for the whole level. Vertices don’t matter here, but yes please keep those polys low
Very nice btw
added a few more videos, this one showing how to add health and damage to an enemy from bullets and then include a death animation after they have been killed.
I’m intrigued, but I haven’t the foggiest idea what CoD Zombies is. I gather it’s some sort of FPS game… still, if you could post a webplayer (or at least a few screenshots) of the current state of the game, or what it is you’re trying to make, I’d be able to judge much better whether this is something I want to point out to my boys.
Haha, no problem. Call of Duty Zombies is an extra mode in some of the CoD games that is a zombie survival game. It is unlimited rounds of increasingly harder zombie waves while you upgrade your weapons. I will try to get a webplayer going soon when most of the functionality is there, it is getting pretty close.
I’ll post here when it goes up. Thanks for the interest!