Rendering Material Infront of Sprite URP

Hey there!
I’m creating a Chess game in Unity but I have ran into a problem.
I’m trying to render a Material behind the Chess piece, but instead its rendering In front of the piece.


How can I get the Material to render behind the Chess Piece?
Please help I’ve been stuck wondering for a while now.
The Chess Piece is a Sprite.

This Reddit Post fixes my answer Reddit - Dive into anything