I’m finding this strange bug that I can’t figure out. I have my game view resolution set to 1080x1920.
And I have my player settings to 1080x1920. I’m also changing the resolution in start to 1080x1920 just in case. In any of these cases the resolution as a build is different than in editor. Why is this happening? I don’t know which one is actually 1080 width.
You can ignore tje number on the build screen it doesn’t have to do with the resolution.




