i’d like to ask if there is any plugin, snippet or something like this to use for route calculation.
i’m building a 3D Indoor model of a office building and i want to use it for indoor navigation. therefore i need something to calculate and draw the shortest route from one to another room.
The term you’re looking for is ‘pathfinding’. Although Unity doesn’t include built-in support for this, there’s at least a couple of Unity-compatible pathfinding libraries available. (Search the forums for ‘pathfinding library’ and you should find them.)
Great thanks for your notification
Just constructed a network with angryant 2.0b1. It works well but how can i visualize the route? In Scene View i get a white line showing the route but in Game View i don’t see this white line