Ruby Tutorial inconsistencies

Hello all,

As a complete beginner to Unity (and no knowledge of coding) it’s frustrating when the tutorials do not match what happens inside Unity. For example, I started the Ruby 2D tutorial. This is my third tutorial. I keep finding the same issues. The tutorials have moments that do not match the Unity environment.
I downloaded Ruby from Unity Hub. The tutorial then said to download Project material. When I did that I got a message saying that the assets I needed were already installed. “Great,” I thought. But, they weren’t. I forget how I resolved that now.

Early on the tutorial I get this problem-

    1. Go to File > New Scene. (done).
    1. Now you have an empty scene called “Untitled”. That means the Scene is not written onto disk yet. Let’s save it using a proper name. Go to File > Save (done).
    1. Select the folder called Scenes, and call your Scene “MainScene”. (No folder called Scenes appeared). I looked everywhere.

So, now I have a dilemma. Yes, I can create a folder, but as a beginner I think- Does the folder that was supposed to appear have links to other Unity elements? If I simply create a folder is it going to function the way the one that was supposed to appear would? Will the contents I put in there behave properly? And so on… These are not stupid concerns to a beginner who is following a tutorial step-by-step.

[EDIT] Does step 4 get carried out on my PC manually, or was a folder supposed to appear in Unity? If the first, it would help say, “Find the folder called Scenes on your computer…

Also, I noticed instantly that I’m in a skybox. I believe that is the correct term. I thought this was a 2D project.

    1. Drag that Sprite from the Project window to the Scene view, to add it as a new GameObject to your Scene. Use the 2D view. (done). But the scene I get is not a 2D grid! It’s a 2D skybox.

I’m pretty sure I’ve seen a quick and easy step to converting a 3D environment into a 2D environment, but now I have to waste time hunting for it. The information in the tutorials sometimes does not match what is happening in Unity. It’s frustrating. I want to learn, not keep hitting road-blocks.

That said, I think Unity is pretty awesome. A huge high-five for providing premium learning during this lockdown situation.


Thanks for pointing this out; definitely not a stupid concern. There should normally be a folder called Scenes in your Asset folder when you create a new project but it seems like the tutorial removed that. :frowning:

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Also a good point; I’m not sure why but the project’s Default Behaviour Mode is set to 3D instead of 2D. For what it’s worth, you can change the Default Behaviour Mode by going to

Edit → Project Settings → Editor → Default Behaviour Mode

Thanks for sharing your experiences with the tutorial; good luck with your learning! :slight_smile:

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