LaJony
1
i cant use sceneManeger any more and visual studio semms like ye idont now whte is tise so plz halp theres my code
using UnityEngine;
using UnityEngine.SceneManagement;
public class Manu : MonoBehaviour
{
public void StartGame() {
ScemeManager.LodeScene(SceneManeger.GetActiveScene().buildIndex + 1);
}
}
Boo-Let
2
Well you have misspelled SceneManager for starters and Load
please use code tags
Boo-Let
4
So do you have errors? “Not working” doesn’t help us help you. Is anything calling your StartGame() function?
Still spelled wrong (the second one), you have SceneManeger.GetActiveScene, should be SceneManager.GetActive Scene.
Boo-Let
6
I didn’t check spelling… assumed he had it right that time lol
LaJony
7
when i play the game is have 1 error he dosent no whte it is
Boo-Let
8
Did you correct the spelling?
LaJony
9
ich
yes
and i chaked and on onthor scrip is working 
Boo-Let
10
Well if there’s an error the console will display what that error is. You sure nothing is displayed in the console?
Boo-Let
14
second error is because you still have SceneManager misspelled
LaJony
15
no i wirt SeneManeger like it shod i relly dont know whte to do
Boo-Let
16
It’s not Maneger it’s Manager
that’s what the error is displaying…
LaJony
17
its not the case i wirte it like it shod
Boo-Let
18
If theCubeGame is the scene you want to load then just do
SceneManager.LoadScene(“theCubeGame”);