I’m pretty new to shader coding so here is my question:
How would I go about if I want to create a similar effect as in this screenshot:
Or has this already been done before in Unity? Examples?
I’m pretty new to shader coding so here is my question:
How would I go about if I want to create a similar effect as in this screenshot:
Or has this already been done before in Unity? Examples?
From what I can see this is simply a gradient(ramp) texture
used as the main texture on almost all the objects there, no biggie
(your objects must have proper UV)