So I don’t understand this. Baking in Unity 5 has making me go crazy many times. In this moment I have a scene where my bake was correctly setup. Everything was working fine and now I had to do another bake because I added more objects. When the bake was done,my objects were correctly baked but there were no shadows.
The last time this happened to me and I found that if I removed the old lights and add a new ones from scratch, this will work. Interestingly, the realtime lights showed everything as I expected. Once I do the same, the result was terrible, and still not shadows. I’m really unhappy with this lightning new system. With Unity 4 the results were amazing! Please tell me that Unity is fixing this. We are thinking seriously to changing to Unreal if this problems are not fixed soon