Solved Save gameobject.

Cannot implicitly convert type ‘UnityEngine.GameObject’ to 'System.Collections.Generic.List<UnityEngine.GameObject>

I Have 2 game objects who have a reference to each other, so they can destroy each other. But I can’t seem to find out, how to save the reference, because you can’t save game objects.

Wait for in an idiot… you should add the game object into the script… not make the list the same object.