Split screen with UI Toolkit and Unity 6.0

Hi Folks,

I’m trying to make a local multiplayer / split-screen game with Unity 6.0 and UI Toolkit and the new Input System (or rewired). I am hoping to have a small player menu in each screen controlled by their own controller.

I am pretty familiar with HTML/CSS style of layout, so I was hoping to use UI Toolkit as it maps fairly nicely.

The problem I am having is linking the UI document with each camera. How can I get it to render within the camera’s section of the screen?

Also it only ever renders a single document. If I disable one the other will show.

Any idea what I could be doing wrong?

Here is how it looks: -

Thanks for your help
Ash

Are there any Unity samples with this kind of thing?