Sprite Atlas Preview not working in Unity 2022.1.16f1

,

The sprite atlas preview window doesn’t update correctly when clicking on menu buttons or options inside it.
It will always show the first texture with default settings, so I can’t preview the other generated textures or change the mip map preview value.

I’ve also tried to convert the preview window to a floating one, but nothing changes.
It didn’t work with Unity 2022.1.14f1 either.

The only line that the UnityEditor log generate is this:

No errors are thrown.

I’ve also tried to create a new Unity project and the problem still persist.

The issue has been fixed in the latest version of 2022.2 (2022.2.0b8) and will be backported soon to 2022.1
Thanks.

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