Maybe this is just minor to some, to me its a real PITA. At some point, you all changed the default settings on a UI / Sprite, so that when you hit apply, it defaults to MULTIPLE sprites. In almost every case, this is not desired. It used to default to single, not sure why the change, but its just annoying.
Exquisitely annoying. There was no possible reason to do this, it breaks SO many typical workflows, it surprises me constantly whenever I’m in a new project, it was just pointless friction.
“Oh but there’s presets!”
“Yeah, but it USED to work one way and you gratuitously broke it for no reason.”
It’s the same silliness when they swapped the APPLY and REVERT buttons, but only on the Sprite Editor, not on the main importer. Unbelievable.
If there actually was a good reason, I have yet to hear it from Unity. GO!