I am not sure if I understood this correctly, but “Sprite mode extrude edges” value does not seem to do anything when generating custom outline in sprite editor.
So I am assuming that it only affects how much “padding” it does when packing in the atlas?
Or if it should affect generated mesh, it seems like it is a bug? Tolerance obviously affects it but extrude edge value simply does nothing.
Or have I got this totally wrong?