"Starting New Survival Game, Looking for feedback and ideas." (604628)

I was wondering what I should do for the survival game as I have always had an interest in the survival game genre with PvP and stuff. I think Zombies are being overused but they seem to always be the most successful so I am sort of stumped here. I also am thinking of camera view. I find that eagle eye / top down would be cool as it hasn’t been done but there are many cons to that along with it or just go with the traditional first/third person view. Thank you very much for everyone’s input! :smile:

If this is your first game, I recommend learning the whole Learn Section games first. Then build a little mini-game/whole game off what you learned in the learn sections. Then overtime consolidate everything you’ve learned and use it to build the game(s) of your dreams.

Inventory systems/data persistence, etc isn’t beginner stuff.

But nevertheless good luck with your endeavors.

No no worries its not my first game, its my first survival game though. I made many games before but mostly for mobile. Its just that I am not that creative so coming up with a good idea is not really my thing.

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You don’t need zombies, the forest used scary animals to great effect. You just have to set the tone properly somehow.

A lot of survival games these days have building in them. Like build a fort to survive at night or something. If you want to be more unique, you could make a different pace, kind of like left for dead where you escape to the water or something. That’s all I got :smile:

Or how about this: pure running. Your game is just running and close calls. Like you run around obstacles and the camera will slow motion when monsters/zombies try to grab you and nearly miss. It’d be tight, action packed, fast paced. Like mirror’s edge with zombies.

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Really like your ideas, they would make good games. I am wanting to make a traditional multiplayer survival like Unturned, Rust, The Forest, etc… I will definitely implement the build a fort feature as that will make the gameplay more interesting.

Something with kick butt ghosts hasn’t been done yet - I don’t think.

Ghosts don’t follow the same physical rules as us whimpy flesh sacks do.
Supernatural survival - that would be - different.

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Sounds really cool. Horror/Survival :smile:

I played an interesting dungeon crawl at Unite where one player took the role of the hero and the others where ghosts that could posses monsters and traps. If your monster killed the hero you got to be the next hero.

That sounds really interesting, would love to play a game like that. Sound a lot like a mini game though, I am wanting to go for an open world feel.

Some very successful games emerge when you expand upon a simple concept. I’m reminded of Evolve which has one player controlling an enemy and four players trying to hunt that enemy down while avoiding being killed by it. Evolve was the second best selling video game in the US in February. Two and a half million copies by May.

Just remember that by doing so you are bringing in a concept that practically every other game in the genre have already introduced. That’s not necessarily a bad thing as many players may have come to expect it, but at the same time you’re competing with all of those other games.

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Sorry I may have wrote it incorrectly or in a different way but I don’t hate on that game style I like it personally its just not what I had in mind for this current game project.

Yes I will have to figure out some way to make it unique from all the others which will be quite hard to do so.

What about a game where you play something other than a human running from zombies? That’s been done like a gazillion times. Maybe you can be a bunny rabbit in the forest and run from foxes, wolves, hawks, and snakes. Instead of building forts, you can build your burrow. Why doesn’t anyone think outside of the box anymore?

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Right. I understood what you meant. I just felt like pointing out that mini-games can sometimes evolve into much more than they may start as. Yes, pun intended. :stuck_out_tongue:

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That sounds cool but it seems like it would be hard to implement the idea into a multiplayer survival with PvP action.

Sounds pretty cool but as said earlier may be hard to implement with multiplayer with PvP action. The burrow part would be really cool but would rely on a voxel terrain.

Back to the ghost idea. It sounds really interesting and I may give it a try. It seems weird but if its done right it would be really cool. I will still think about it as there is a lot to plan and figure out about the multiplayer part of it + PvP + more.

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My idea royalties are 15%. :wink:
haha

Could also put a Native American spin on the concept. They have some really interesting spiritual beliefs. Could also tie back into the survival element - with being in the wild with all the animals and such.

Haha XD

Ya they definitely do have some spiritual beliefs. Like where your going with this I will think about it, just seems weird to have ghost as enemies in a multiplayer survival but at the same time it seems really cool but that might be because there is no solid examples out there of how its done so.

Pretty Cool, hmm thats a cool modern survival game. In the end it would seem more like an rpg but that may just be me as to me it seems like your living the life of another trying to get higher than others. Reminds me a lot like GTA but except if its done right it will be more fun than GTA 5 online.

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I decided to go with your idea as it seemed really interesting. I will make sure to give you credit because it was a good idea for a unique survival game. Hopefully I can do the gameplay correctly to make the idea come to life. :smile:

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