Stereo Render Targets

Hey there! Thanks for reaching out and sorry to hear you’re having trouble.

I think you’re running into this issue for which we have a fix in flight. You can work around it by either disabling MSAA, or enabling compatibility mode in URP settings.

If neither of those solutions works for you, please report a bug with a project attached that replicates the error.

Thanks again for reaching out, and good luck!