Enabling the SSR might help with the reflection probes a bit.
URP_SCREEN_SPACE_REFLECTION
And maybe try the SSAO while you’re at it XD
MODERN_SSAO
Both help with specular occlusion.
Enabling the SSR might help with the reflection probes a bit.
URP_SCREEN_SPACE_REFLECTION
And maybe try the SSAO while you’re at it XD
MODERN_SSAO
Both help with specular occlusion.