I’ve been very busy with school projects, other customers requesting stuff etc.
I’m going to take like a week off of developing sePRO but come back with more continuous updates ![]()
Looks amazing man
i’ve bought se2 and am thouroughly impressed
sePRO looks like its going to be a bestseller for sure, any new updates btw?
Thank you!
I had paused the development short term due to some customers that hired me, but in just a few days I will continously keep working at sePRO ![]()
Finally some updates!
Continued the work where I left, which was the inventory system. I fixed a huge bug, and unfortunately Unity decided it was time to crash (literally), so there is now one issue which I cannot figure out - why is what I fixed not working as it should?
But I’ve made big progress in just a couple hours of work, and I am excited to be able to show you guys the new features very soon! ![]()
EDIT:
And the issue is fixed right after I write this… It is such an honor to be a developer and get gray hair real quick…
Finished the Item Database, data sending and structure!
Also finished the inventory, now fully works and picking up items works as well! ![]()
Sounds good. Whats left to finish ?
Damn, this looks good!
Thank you guys! ![]()
Until the release there are environmental interactions and animal AI left.
It may take around couple of more weeks depending on school work to be done.
Patch Notes: Version 1.2
Game Side:
• Weapon pickups have been implemented to the code, they work perfectly well just like the items in-game
• 9 Weapon types have been added (Knife, Hammer, Axe, Spear, Pistol, SMG, Assault Rifle, Rifle and Shotgun)
• Pick your weapon up and start shooting
Editor Side:
• Item and Weapon settings panel have correctly been added into one section, but seperated into two subsections (picture below)
• Player settings have been successfully finalized and closed for release (all bugs fixed).
• Inventory design has been edited and customized for final touches.
Currently Working On:
• Mag system for the weapons
• Interaction with animal AI
• Editor sided crafting initialization for developers
• Sample models which will be given for FREE with SurvivalEngine PRO!
Don’t forget to check out my new website (still under construction)
http://www.sykoos.com
We’re getting closer to the release! ![]()
Yipeee any ETA yet :P?
I’m scared of promising dates I cannot hold myself to, but I’d say 3 weeks maximum. I plan on selecting a few people for some beta-testing ![]()
3 weeks if you can get it out by then that would be awesome! “I plan on selecting a few people for some beta-testing” me me me me << lol
Yep, I’d love that too ![]()
You’ll obviously be the #1 person in my BETA team
You’ve been active since I literally posted this first, and I can’t find words to tell you how much I appreciate that.
Hehe thank you! I would love to help, also your work is incredible so i am more than happy to support you. ![]()
P.S your website looks great
@Zedinex
Thank you so much!
Any extreme price suggestions for final thoughts?
