I’ve uploaded pictures to make my issue a little more clear since it’s hard to describe. This issue seems to occur on Android tablets (like the Nexus 7 and the Samsung GT-p5110) and on the only Windows Phone I have the Lumia 1320. I’ve tried a variety of ways to fix the issue without any luck. I’m starting to think the issue might simply be devices that are greater than 6" as that seems to be the only common connection.
I am drawing them using like this for the menu
GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), titleIcon, ScaleMode.ScaleToFit, true, 0);
And for the lifesavers
for (int i = 1, j = 0; i <= lives; i++, j = j + Screen.width/27)
{
GUI.DrawTexture(new Rect(j,Screen.height/32,Screen.width/27,Screen.height/15),livesSprite);
}
It looks great on other devices so I’m finding this a pretty troubling problem.
