I’m using Visual Scripting to handle some AI and Navmesh stuff. Despite Visual Scripting having access to the nav mesh hit data, I can get any information from the Hit. Most importantly, I can’t get the hit position. Something super simple in C# just doesn’t seem to be present in Visual Scripting.
Add the NavMeshHit as a type in options and Regenerate. You will need to add types if you want to access/use them
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