Looking for beta testers to take a spin on the first campaign mission of Time Tracers, a side scrolling space assault/defend game designed for mobile (tablet and phone).
This is not a shmup - it’s more strategic.
The game is loosely based on my fond memories of arcade games Scramble and Missile Command and their modern day brethren - StrikeFleet Omega and Flight Control,
One of the key elements in the game is the ability to draw the path your weapons will take - with an added twist that allows you to ‘stop time’ and plan out a series of weapon deployments. Starting time again will see them played out and the game continues on.
I’m trying to keep the action plentiful, however - there are some pew-pew weapons and things can move along pretty quickly. Running out of ‘time juice’ definitely opens up the stress-meter a bit.
Essentially there are defensive and offensive mission types (a campaign mode plus roll-your-own missions). Sometimes you are protecting ground and air assets - sometimes you are destroying everything in sight.
I am still optimizing, polishing, tweaking, adding weapons/enemies and such - but I have most of the first campaign mission complete. There is plenty done that is NOT shown in the video - I have a space campaign and an enemy planet campaign that includes tunnels/caves, ground forces, minefield, turrets etc, etc
If you have an android device (looking for combination of screen sizes for both phone and tablets) and want to have a little fun, please PM me with your android device model and and I will send you a link to an apk file.
If you are willing, I can/will produce a Windows or OSX build - the game plays pretty similarly on the pc - and ANY feedback I get on gameplay would be appreciated.
Not 100% sure how to get some IOS testers - I CAN provide a (dot)app file - if you are capable of side-loading it I guess……please again send me model/version number of device.
PLEASE - ONLY THOSE COMMITTED TO PROVIDING FEEDBACK!!!











