I’ve made a couple of test assets in Blender that I’d really like to import into Unity. They’re purposely very low poly, but I don’t know what this style is called so I can’t do an appropriate search on Google or these forums. I took several interesting tutorials at Unity Cookie on learning the basics of writing shaders (I’m new writing them). There’s even one tutorial that teaches you how to write a shader specifically for this style, but unfortunately it’s not working and they don’t mention the name of this style.
Can anybody tell me what this style is called and perhaps point me towards the right direction on where I can read on how to accomplish this?
ilya, I think you’re about the style name being “Flat Shaded”. In fact, I might have found the tutorial I need by googling flat shaded unity3d. If anybody needs it, here it is. I’ll try it out and post my results. Thanks ilya, hope this works.