Hello! I want to open two projects in the same time in unity 5.1
Please help me!
4 Answers
41.) Open the Unity editor.
2.) Open Project #1
3.) Open another Unity editor. (In Windows, shift-click a start menu icon to start a new instance rather than just switching to the existing one)
4.) Open Project #2 in the new instance.
On Debian GNU/Linux using Gnome, I search for Unity 5.6.3 at Search All (Super key) and Ctrl + left click in Unity icon to open new instance of it.
– crns13I actually do this all the time when I need to transfer files from one project to another!
- Open project #1
- Open Unity Hub again and click on the other project you need to open.
- Done!
If this doesn’t work, I’m terribly sorry, but this is how I always do it.
For anyone still experiencing this in 2021…
Unity Hub no longer allows you to have two or more instances of a project open at the same time. The way to work around this is to make a copy of your entire project into another folder. Then Unity Hub will recognise them as different projects and you’ll be able to have 2 instances open.
It’s not possible to open more than one project.
It's perfectly possible to open two projects - you just need to launch two instances of the editor ;)
– tanoshimiI also cant do that unity tells me, but theres a tool called uEcho https://www.youtube.com/watch?v=9r-hwXPJIMo ![alt text][1] [1]: /storage/temp/157392-unbenannt.png
– embrain
I was thinking something along those lines too if my previous method hadn't worked. To automatically adjust the jumpSpeed, try this: velocity.x = Input.GetAxis ("Horizontal") * movementSpeed; velocity.y += Physics.gravity.y * Time.deltaTime + jumpSpeed; velocity.z = Input.GetAxis ("Vertical") * movementSpeed + jumpSpeed; If (Input.GetButtonDown("Jump")) { jumpSpeed = 10.0f; } else { jumpSpeed = 0.0f; } I'm happy to help
– Konomira