Unity 6000.0.39f1 - Graphics API set to Direct3D12 but editor displays <DX11> in editor title bar?

Hi,

I am currently in the process of upgrading a Unity 2022.URP/UWP 2022.3.58f1 project which used the DX12 API. This project displays Unity 2022.3.58f1 <DX12> in the editor title bar as expected.

Using Unity 6000.0.39f1 the title bar displays <DX11> instead of the expected <DX12> for some reason…

I have checked the player Graphics API settings and they remain unchanged (see below):

Possible bug?

Thanks, S

Hey!

Could you please also share the graphics API list set under the “PC” (Windows, Mac, Linux) settings?

Could it be set to DX11? If so, does switching it to DX12 restarts your Editor using the right graphics API?

Du Oh!

My mistake - that was the issue (sorry)…

Thanks for your prompt reply and help.

Cheers, S