Unity Ads Test Mode in Dashboard

Hi,

I’m mediating Unity Ads through AdMob and according to the AdMob documentation I can force “Test Mode” in the Unity dashboard. However, the Dashboard UI has since changed and I can’t find an option to make sure my ads are in test mode (only to add test devices which isn’t what I want).

When using Unity ads directly (not through mediation), I can initialize Unity ads in Test Mode via script, but as I’m mediating via AdMob I don’t believe I need to initialize Unity Ads myself in the script.

So, how do I enable Test Mode in the dashboard now to ensure Unity Ads are not live ads while I’m testing?

Thanks,

MD

Go to platforms under your project:

/Rasmus

Hi, thanks for the response. I’m not able to access this as my game isn’t live yet. On platforms the only screen I see is one asking me to enter my App Store game IDs. I do have an App Store game ID that I can pull from iTunes Connect but I get an error when I try to use it…

You can enter the store id when you have released your game, you should still be able to access platforms without store info.

/Rasmus

Got it, thanks!!