I started using sprite atlas v2 in my project but now every time I add/edit a sprite in the folder of an atlas Unity crashes. This happens when I add a new sprite or when I edit the import settings of a sprite or make changes in the sprite editor. But only for sprites that are in an atlas, when I do these things for sprites that are not in an atlas everything is fine. Also when I disable the atlas altogether there’s no problem either, but I do want to use an atlas so that’s not an option:-)
When Unity crashes and I start Unity again the sprite that caused the crash is actually in the atlas en everything works again.
Have you ever heard of something like this before? I’m using Unity 2022.3.7f1