unity did not exporting all materials

i have a design on blender 3d my design have (9) materials but when i exporting that to unity 3d i find only (7)
materials so how i get all materials ?
ihave unity 5.4.0 p1 ubuntu

I have no idea, but usually there is no good reason to work like that in the first place. The number of materials is driving up the number of drawcalls unnecessarily. Unless you have a really really good reason why you need to work like this, then I think there likely is a better solution that works with 1 material per mesh.

Also what’s up with all the graphics questions in the gamedesign forum lately?

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