Unity freezes my whole PC, causing me to restart my whole computer. It happens in editing mode and in play mode. It only happens in one scene, there’s isnt a lot more then other scene’s I make, so the amount of objects isn’t a problem. Is there anyone with the same problem? Or does anyone has a solution? This keeps happening, I don’t get any errors or messages when I have restarted.
This can happen when Unity is baking the lights; the processes use a huge amount of memory and can make it impossible to use the computer at all. Setting up the GI cache (in Edit/Preferences) to the maximum would help with that.
How much memory do you have? How much memory did you allocate to the pagefile (Virtual memory in 32-bit version of Windows - Windows Server | Microsoft Learn)? Setting up a (very) large pagefile would help a lot too.